Taimoor Riaz Available for freelance projects

Taimoor Riaz

Senior Unity game developer. I build multiplayer, mobile and PC games from the first prototype to store launch.

  • 7+ yearsmaking games
  • 50+ gamesshipped
  • 20+multiplayer projects
  • 50K+downloads on one title
Showreel 2026Multiplayer, mobile and PC work

What I can build for you

Whether you need a full game or help with one hard part of it, I work directly with you from planning to release.

Multiplayer games

Real-time online games with lobbies, matchmaking and synced gameplay that holds up with real players.

  • Photon Fusion
  • Photon PUN
  • Socket.IO
  • Mirror

Mobile games

Android and iOS games built to perform well and earn, with ads, in-app purchases and store release.

  • AdMob
  • Unity Ads
  • In-app purchases
  • Play Store

Game backends

Servers, APIs and databases for accounts, leaderboards, lobbies and live game data.

  • NestJS
  • Firebase
  • PlayFab
  • MongoDB
  • SQL

Fixes and optimization

Bug and crash fixing, performance tuning and code cleanup for projects that are stuck or slow.

  • Profiling
  • Crash fixes
  • Code review
  • Refactoring

Selected work

Client and studio projects from the last few years. Source code for client work stays private, so each project links to a case study on GitHub.

All projects on GitHub
Client projectMultiplayer card game2026

Buraco Plus

An online version of Buraco, the Brazilian card game, with Classic and Professional rules, melds and scoring. Players find tables through lobby matchmaking, and every move is synced live across the table.

  • Unity
  • C#
  • Photon Fusion
  • Socket.IO
  • NestJS
Client projectAI kiosk app2026

Elm Kiosk

Visitors ask a 3D character a question, an LLM on the server writes the answer, and the character speaks it back with real-time lip sync.

  • Unity
  • WebSockets
  • LLM
  • SALSA LipSync
Client projectAndroid tower defense2026

Competitive Survival Merge Defense

Build a deck of six units, summon and merge them into stronger ones, and survive escalating waves and boss fights with pre-match abilities.

  • Unity 6
  • URP 2D
  • C#
  • Android
Client projectEndless runner2026

Misadventures of Samson

A 3D endless runner for Android and iOS with chase gameplay, missions, unlockable outfits and an in-game store with in-app purchases.

  • Unity 6
  • URP
  • Unity IAP
  • iOS and Android
Technical leadPC game2025

The Fourth Impossible

A single-player PC game adapted from a book, with classic melee combat, a quest system designers can extend, and in-engine cutscenes. I led the technical side through to release.

  • Unity
  • C#
  • Timeline
  • PC
Multiplayer mobile game2024

Hide and Seek

An online take on the classic game. Hiders blend into the level while seekers hunt them down before the timer runs out, with roles switching every round.

  • Unity
  • Photon Fusion
  • C#
  • Mobile
50K+ downloadsCooking gameGoogle Play

Pizzarush

A casual pizza-making game where players knead, top and bake pizzas to fill customer orders against the clock. Published on Google Play by Cipher Solutions.

  • Unity
  • C#
  • AdMob
  • Android
Puzzle gameGoogle Play

Nuts and Bolts: Puzzle Screw

A wooden screw puzzle where players unscrew nuts and bolts in the right order to free every plank, with hand-built levels that get steadily harder.

  • Unity 2D
  • C#
  • Physics
  • Android

Skills and tools

The technology I use day to day across game, network and server code.

Game development

  • Unity 2D and 3D
  • C# and .NET
  • URP
  • Shaders and HLSL
  • Unity UI
  • Timeline and cutscenes
  • Game AI

Multiplayer and networking

  • Photon Fusion
  • Photon PUN
  • Mirror and Netcode
  • Socket.IO
  • WebSockets

Backend and data

  • NestJS
  • REST APIs
  • Firebase
  • PlayFab
  • MongoDB
  • MySQL and PostgreSQL

Mobile and tools

  • AdMob and Unity Ads
  • In-app purchases
  • Android and iOS builds
  • Git
  • Blender
  • Autodesk Maya

Experience

Making games professionally since 2019, after starting out in 3D art and level design in 2016.

  1. Jul 2026 to now
    Remote

    Senior Game Developer

    Inventix Games, Riyadh

    • Build gameplay and multiplayer systems in Unity for production titles.
    • Plan game architecture, review code and guide the development team.
  2. Jan 2022 to now
    Gujrat, Pakistan

    Chief Technology Officer

    Cipher Coders, Senior Unity Developer before becoming CTO in 2023

    • Lead the technical team and the studio's game development from pitch to launch.
    • Led and shipped the PC game The Fourth Impossible as technical lead.
    • Published more than 20 games across action, adventure, family and strategy genres.
    • Mentor junior developers, assign work and run code reviews.
  3. Sep 2019 to Jun 2024

    Freelance Unity Developer

    Fiverr, Level 2 seller

    • Delivered games and multiplayer projects for clients in the USA, UK, Canada and Australia.
    • Built with Photon Fusion and Unity across action, adventure, family and strategy games.
  4. May 2024 to Aug 2024

    Game Development Teacher

    TEVTA Punjab

    • Taught Unity and C# game development to students starting careers in the industry.
  5. Dec 2020 to Dec 2021

    Game Developer

    Nerds Studio

    • Built gameplay features, integrated art and prototyped new game ideas across platforms.
  6. Jan 2019 to Nov 2020

    Game Developer

    Phoenix Digitals

    • Built client games with multiplayer, enemy AI and custom controls and UI.
  7. Feb 2016 to Jun 2018

    3D Artist and Level Designer

    GameByteStudio, The Knights and Allied Consultant

    • Created 3D models, environments and game levels, the foundation for my work as a developer.

BS Computer Science

University of Central Punjab. Final year project: a multiplayer strategy game with custom server-side logic.

2017 to 2021

Let's build your game

Tell me what you're making, your timeline and your budget. I usually reply within a day.

mughaltaimoor298@gmail.com